Which of these is a better buy in 2019?
For the last couple of years, Oculus has been the leading name in virtual reality, with their two flagship VR headsets, the Oculus Rift and Oculus Go. This year has lined up to be another pivotal time for Oculus with the release of the highly anticipated Rift S in March 2019, and Quest in May 2019.
Here, we will compare them based on price, build, specs, and the actual virtual reality apps and virtual reality games experience from a user’s perspective, as these are the factors you should look out for before parting with your cash.
How do they Stack up?
What are the Price Differences Between the Oculus Rift S and the Oculus Go?
As far as comparisons go, your budget is a deciding factor. The Oculus Rift S goes for $399, while the Go is considerably cheaper at $249 for the 64GB model and only $199 for the 32GB variant.
Is the Oculus Rift worth the extra 150 bucks? We’ll leave that to you to decide after reading this high-level overview of these two exciting VR headsets.
Out of the box, the Rift S brings two Oculus Touch controllers, two sensors, and has a nice built-up library of virtual reality games for the Rift. But you will still need a gaming computer with a solid graphics processor to plug into in order to use the Rift S.
The price difference can be misleading because these are two different beasts – the Oculus Rift is basically just a VR headset, and you need a powerful gaming computer to enjoy the VR experience with this gadget.
However, the less expensive Go was the first standalone monster that does not need a computer or any additional hardware to function.
So, the Oculus Rift is costlier and requires additional investment, while the Oculus Go is cheaper and a more out-of-the-box system than its rival, so we have to give it to the Oculus Go in this regard.
What are the Design Differences Between the Oculus Rift S and the Oculus Go?
As mentioned earlier, the most significant difference between these two devices, design-wise, is that the Rift S needs the external processing power of a gaming PC to use virtual reality games and apps while the Go does not.
A first look at the Oculus Go brings up memories of Google’s Daydream View headset, in that you feel it was designed to blend into your entire setup. Meanwhile, the Rift S looks more futuristic.
Both the Rift S and the Oculus Go went for integrated spatial audio drivers as well as an option to route to external output via the 3.5mm audio jack featured. This is an upgrade from the original Rift that used integrated headphones, taking up additional space.
Display quality is central to virtual reality technology, and in terms of screen resolution, once again, the resolution of the Oculus Rift S (2650x1440) beats out the Oculus Go that uses WQHD technology.
However, these figures do not tell the full story; the lenses of the Oculus Go are powerful and optimized for prolonged use. The Oculus Rift also has great lenses, but only works when connected to a power outlet.
What is the User Experience Difference Between the Oculus Rift S and the Oculus Go?
The Oculus Go, being a standalone unit, poses a considerable advantage over the Rift regarding the price. These two Oculus VR headsets look similar but take quite different approaches to virtual reality, and so they offer different experiences, most notably, in the way they handle tracking.
The Oculus Rift S's ability to connect to a computer can unlock new levels of awesomeness. Unfortunately, with the Oculus Go does not give you such luxury you; you play only what, as you get the hunch that it was not developed for mobile use. The good thing is that it handles 360-degree video excellently, and this is great from a user experience point of view (pun unintended).
However, thanks to exciting features like hand tracking and 6DOF, the Oculus Rift can run more demanding virtual reality apps and games.
There you have it – Oculus Rift vs. Oculus Go. From all the above, I think that these two beasts were made for entirely different users.
The Oculus Go is more casual, affordable, needs additional gear, while the Rift is a premium, standalone option.
The Oculus Go also has a slightly better display than the Rift. However, some games work on both devices.
The choice between the two Oculus headsets ultimately boils down to the user. On the one hand, someone may prefer the Rift S because it connects to their PC, but another person can argue that the Go is better, given that they can enjoy every feature of the device without having to worry about the compatibility of the virtual reality games and virtual reality apps with their PC hardware.
Which set are you using now or will buy soon?